Bioshock

9 06 2008

This is probably one of my favorite games ever.

You start off as a man in a plane named Jack (from what we can see, he holds up a present with his name on it). However, something goes horribly wrong, and your plane crashes into the ocean. Breaking up into the surface of the water with a gasp, you look around you to see wreckage and flames, and head toward a large building jutting up out of the water. Walking up a ramp, you go in to see a large, golden statue of a man with a banner that simply says:

“No gods or kings.

Only man.”

Welcome to Rapture.

I’ll give some reasons as to why it’s one of my favorite games, though.

1. The Dialogue/Characters/Storyline
In fact, this is probably my number one favorite in terms of storyline and characters. Every single character is very interesting and original; Dr. Steinman, the insane surgeon obsessed with beauty. Atlas, your Scottish helper. Even Andrew Ryan and Fontaine, the two mysterious head-honchos of the whole city. Going on to dialogue, throughout gathering the different tapes and listening to the radio, whether it be Atlas or Peach Wilkins or some other strange and fun character telling you what to do, every line of dialogue is simply fantastic.

“Adam is the canvas of genetic modification, but plasmids are the paint.”

2. The Graphics
Graphically, this is an amazing game. Just from taking a small submarine-type vessel (Bathysphere, they call it) into the underwater city, you can see how much time the developers put into making this game simply eye-candy. Large neon signs advertising strange commodities are everywhere, and textures are very nice, as well.

3. The Gameplay
The gameplay and controls is actually really easy to pick up, despite what one might think (though Halo players may be a bit confused when they first play). Gameplay is very scary, and I will admit that I have actually yelled at certain parts, with splicers appearing in a haze right behind me to be screaming the strangest things. When you play it you’ll never again underestimate the shock value of yelling extremely mundane things at people while running at them with a wrench in your hand.

Among this games top things that I love are the Big Daddies, the huge guardians of the little sisters. The basic gist of these two things are this: within the little sisters reside little slug-like things that, if harvested, give you lots of Adam, which you can buy genetic modifications. However, a German-sounding woman named Dr. Tenenbaum has promised rewards if you save them. What shall you do? It doesn’t quite matter which you choose, though, because either way you still have to get through a Big Daddy, the meanest enemy in the game (especially on Hard). There are two types of Big Daddies; Rosies, who look strikingly like divers, and who are loaded with proximity mines and a mean rail-gun, and then (possibly my favorite enemy ever) the Bouncers, who have gigantic drills attacked to their hands.

I could go on and on about it, but I’ll just say this:

I LOVE IT


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